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Make 50,000 dark elixir per day!!!(WITHOUT BOOST)
Hello everyone,
As mentioned in the title, this strategy focuses mainly on th9 farming. All the cost/numbers given assumes that the level of the troops used for this strategy are max out for th9 level. The strategy that you are about to read focus solely on making dark elixir and nothing else. As an added bonus, you can use this strategy even if you do not have both hero's active. Best league to use this strategy is around gold 3 up until crystal 1/master 3/ wherever you can find the most dark elixir. Here is the army composition:
-16 giants
-8 wall breakers
-20 barbarians
-80 archers
-24 goblins
-1 heal spell
-1 rage spell
-4 earthquake spells
-Cook time: 23 minutes total
-Total cost: 162,600 elixir and 560 dark elixir(with lvl2 eq spell)
Queue up 4 giants, 2 wall breakers, 6 goblins, 5 barbarians, and 20 archers per barracks along with the elixir and dark spells.
You might be wondering why there is no mention of the last spell space, king, queen, or your cc? That is because, this strategy does not need any of them to farm the dark elixir. All of those are added bonus and you can decide if you want to wait for them to get ready or raid without them.
Here is the basics:
Generally you want to look for a base where the de storage is full and in a place that is reasonably obtainable. As you start the raid, CREATE A FUNNEL to the storage. As you are creating the funnel, use the 4 eq spells to open up the inner walls that protect the storage. Be patient! Use 1-2 archers when creating a funnel to pick off buildings that are out of the range of defenses. You have 3 minutes and you can literally afford to waste 2 minutes creating the funnel cheaply with few archers.
After the funnel, send in all the giants follow by the archers. Once the wall is open with the wall breakers, send in the goblins along with your king/queen/cc if you have them available. I prefer to use heal at the entrance so that my giants along with all the archers and goblins get the benefit. After the initial entrance, rage the core and watch the goblins take out the storage in matter of seconds.
Quit battle as soon as you have gotten all the dark elixir. The main purpose of this is to preserve the health on your king/queen and use them in next raid. The cook time of this strategy is 23 minutes so unless your royals take less then 23 minutes, its best to quit the raid and save some time on there regeneration.
Disclaimer: Often times you will find bases with both the de drills and storages full but all scattered in multiple direction. The best thing to do in this case is to focus on one de drill and make an entry from there to the de storage. That will allow you to get majority of the de from the base. Generally if this is the case, you will still walk away with close to 3,000 de raid.
Another disclaimer is that this strategy is for dark elixir farming only. You do not focus on obtaining gold or elixir and any of the either resources obtain is an added bonus.
The efficiency of this strategy comes from its quick cook time. Despite using dark elixir to farm dark elixir, on average, you are walking away with a minimum of over 2,000 dark elixir as profit per raid!
50,000 dark elixir in a day is not impossible. Often time, you will find offers with over 3,000 dark elixir and you will be able to obtain all of it. Because of the quick cook time, in a 4 hour session, you can easily raid close to 10 times without boosted barracks. Each raid will give you roughly 2500+ dark elixir. Therefore, you will make upwards of 25,000+ dark elixir per session and with multiple sessions, you can make even more!
Note the time frame in the attacks in the attachment. Its that fast to obtain dark elixir everyday!
Why earthquake spells over jump?
The main reason to choose eq over jump is the cook time. With jump spell, if you want to raid just as often, then you will only have the luxury of using only one other spell, as three spells will take 30 minutes to cook. If you do wait for 30 minutes, then you will be attacking every half hour rather then every 23 minutes. To put that into perspective, that is two less attacks per 4 hour sessions. Because the cost of eq is fix, with the two extra raids, you will actually make more dark elixir when compare to using jump.
If you do decide to use jump, then to raid just as often, you can use just one other spell. However, after multiple experiments, I have found that to be very risky. The rate of failure far exceeded the reward of using just one other spell.
Note that the strength of this strategy comes from its ability to attack constantly and effectively enough to obtain all the dark elixir from the base that is attacked.