NOTE: I looked up this idea and found a "Poison Dart Tower". And while this idea is similar to mine, my idea is also different in many ways.
This tower would be 3x3 and would hit ground and air units. However, this tower would do no damage on impact. Instead, the tower will shoot out acid, doing damage over time to units and slowing them down. The Acid Tower would be splash damage. And each unit affected would have a different graphic design with the unit having acid on it. The rate of fire would be once per 4 seconds, and the acid effect would last for an amount of time based on the level of the building. The range would be 8 tiles. There would be 1 for TH8, and another for TH9. If a unit gets shot while under affect from a previous shot, then the clock would just restart. The tower will have no favorite targets, and it won't be reloaded. The acid color would be light green.
DESCRIPTION: Underneath all the elixir underground is the most dangerous substance known across the land, toxic acid. One touch of this and troops will be poisoned, being hurt over time. And they won't be as quick as they were, either.
LEVEL 1
Damage per second (acid): 5
Damage per acid effect (6 seconds): 30
Speed effect: -1
Health: 900
Appearance: A cylinder with a green lid full of acid with pipes connecting to a catapult on top, pumping acid to it. The catapult would be filled with green acid right before it launches. The catapult is wooden.
Price: 1.75 million gold.
LEVEL 2
Damage per second (acid): 6
Damage per acid effect (6 seconds): 36
Speed effect: -3
Health: 1,100
Appearance: The catapult will become stone, and the cylinder would gain a black brace around the middle.
Price: 2 million gold.
LEVEL 3
Damage per second (acid): 7
Damage per acid effect (6 seconds): 42
Speed effect: -6
Health: 1,250
Appearance: The catapult will be black, and the lid and the brace in the cylinder would turn gold. There will also be two thinner gold braces above and below the big brace. The pipes become larger.
Price: 2.25 million gold.
LEVEL 4
Damage per second (acid):7
Damage per acid effect (7 seconds): 49
Speed effect: -7
Health: 1,500
Appearance: The cylinder and catapult become larger, with both growing spikes on the side. The braces turn black, and the 2 smaller ones become the same size. The pipes become larger and more pipes are used.
Price: 2.75 million gold.
LEVEL 5
Damage per second (acid):8
Damage per acid effect (8 seconds): 64
Speed effect: -8
Health: 1,800
Appearance: The spikes become larger, and the trims are maroon red. The braces also gain a maroon red trim.
Price: 3.25 million gold.
There could be more levels, but I only made five. I am completely open to feedback, except for saying to research my idea, as I explained at the beginning. Tell me if it's too overpowered, underpowered, overpriced, cool, dumb, anything!
