Clan hoppers are the absolute worst, and only terrible part of this game. A cool down of say one week before you can join another clan would help eliminate this.
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Clan hoppers are the absolute worst, and only terrible part of this game. A cool down of say one week before you can join another clan would help eliminate this.
One week is WAYYYYY too much.
10 minutes max.
What is it with clan hoppers? Are people jealous of how high our FiNs are or something? I dont know.
How about 5 clans per 24 hours. This gives sister clans two changes to go back and forth with each other.
So you are clearly a clan hopper
People should be loyal to clans there's nothing more annoying than someone joining your clan and then leaving as soon as you put them in war
have you ever spied on other clans? you know how exciting it is?
i think you won't say such ideas if you do some spying.
Yes, allowance would have to be made for sister clans.
For sister clans, they should be able to whitelist the members welcome to move at will between the clans, retaining clan ranks, regardless of the clans being invite only or closed.
Non-whitelisted clan movements should be restrict-able. Our clan should be able to auto-reject any player who has been through 5+ non-whitelisted clan movements in the last week. Clans who don't mind hoppers, req'n leave clans for example, will not use this option.
If it weren't for incessant hoppers, and for war spies seeing traps HTs and CC troops, we would be an open clan, and that would be much for sociable.
People who join request and leave are annoying. People who join stay around for a while say they want to be in war wait until they are put in war and then leave, are absolute jerks. I am willing to bet every hopper has cost a clan a war. It is literally the only bad part of this game. Catering to clan hoppers, is like catering to people on extended unemployment , they have found a loophole in the system and are exploiting it.
If you give out free donations or you put new, untested players in your war, that's catering to them. Don't do those things and you won't have any problems. Also consider closing your clan and doing real recruiting of players. In the nearly 3 years I've been playing this game, I've never encountered a single hopper.
One week is way too long as I said before. You need to lower this heavily. Can you check out my thread called "New Dark Troop: Highfist"?
I'm saddened to hear that's your situation and that you've accepted it as the way it needs to be, but you're mistaken. Not one hopper ever in nearly 400 wars. You can, too. You simply need to recruit differently. Seek out players through the forum. Talk with them outside the game. Tell them about your clan and find out what they're looking for in a clan. Ensure that they know how your clan operates and that they accept your rules before you let them join. Don't put them into wars right away and check in with them to gauge their interest. You may not be able to convince every player who joins you to become a permanent member of your clan, but you can definitely build mutual respect to where they won't abandon you in the middle of war, but will wait until their attacks are completed.
What about Come and leave clans? (I don't use this it's just many peoples plans are ruined
Haha, ya I know. They are not as good as clan hopping. With clan hopping, you have some free time while waiting for your troops to train and you will also practically donate every troop that you can on your boost while clan hopping.But with req n leave clans, the people can be unreliable.
I love this game, it is a great time filler. By no means however, am I going to make it a full time job and spend time recruiting people I don't nor will ever know, to join my clan. My point in this thread is that clan hoppers bring absolutly nothing to the game, and need to be eliminated. There is no reason why a player needs to join multiple clans per week/days/hours.
Now you understand why you're having a problem. You're not putting any time into it and you've convinced yourself you'll get nothing out of it. New players who join are going to form their opinions on your team based on how you run your clan. It's certainly conceivable that your hands-off approach to leading a team may be directly causing them to leave. You may very well be creating hoppers out of players who were genuinely looking for a good team experience.
I've formed solid friendships with the people I play with, some of whom I've known for 4-5 years through mobile games. I keep in touch with former players, I talk regularly with current players, I've met some in real life, and my clan is in the process of organizing a get together, possibly in Las Vegas, in the not-too distant future. You get out of this game what you put into it. If you don't put in the effort, you can't expect great results. You can make a change or you can keep plugging along the way you are and accept the results. I don't think anyone believes that Supercell will add something to the game to maroon hundreds of thousands of players who actively play, attack, defend, collect resources, and upgrade.
Are you a psychology major. I haven't convinced myself of anything. And for the record, I am a co-leader in my clan. I put enough effort into this game that is an app. I have a full time job and am engaged. I think a half hour of COC a day is plenty. I know plenty of people who have experienced a problem with hoppers. I doubt I create hoppers. I uphold our clan rules, I recently demoted my real life brother, I chat and have fun, when I'm on that is. I recruit on chat and in my leagues. Our clan is invite only, all of that does not stop people from screwing us over, the only thing that would is my suggestion, hence why I suggested it.
I don't think we can stop hoppers. They will still find a way to justify their actions.
I hate it when people just quickie in and out and to make it worse they immediately ask for cc troops and if someone is dumb enough to give him that troop, they would then ditch that new clan and not look back.
Hath not a hopper eyes? Hath not a hopper hands, organs, dimensions, senses, affections, passions? Fed with the same elixir, hurt with the same troops, subject to the same spells, healed by the same means, warmed and cooled by the same winter snow and Halloween cauldrons as a member is? If you haste them, do they not speed up? If you freeze them, do they not stop? If you poison them, do they not die? And if you wrong them, shall they not revenge?
WHAT!?!?!?!
A WEEK!? Bro that is INSANE
What's insane about it? Everything in this game takes time, it only makes sense that reaping the benefits of being in a clan should take time as well
I think all of us non hoppers will have no problem with it. I could care less about you hoppers
When i do donating raids, i join to 15 clans per evening, to donate lot of troops. Talk to others, help with troops and spells.
Why this is a bad?
Hey, but i can't go to donate! Only for 4 clans?
Bad idea.
I agree with this 100%
Donation raids? Are you fricken kidding me? It's sad that this is a thing. Find a clan with active members and you'lly get all the donating you need. This is idiotic. What exactly does a donation raid accomplish? More experience points? Guess what gives you more experience? Actually a tacking other villages and participating in wars. Donation raids, what a joke.
Horrible idea if you're looking for a clan. I suggest the cooldown to activate ONLY if you requested in the clan early in it for the first i'd say 1-2 hours.
Or you could read clan descriptions, and check out players profiles and such, and actually put some though into what clan you join
Donating raids help get 250 gems in friend in need. Help making friends, and sometimes - new clanmates.
What's wrong? Just 500k elixir, and not every day. Only when builders busy for weeks.
War and multiplayer attacking give you very little xp. That is a terrible solution to clan hop donating(which I guess I'll call it now cuz you're so confused) Are you also stupid? No clan, other than a req n leave clan, could possibly give you enough requests to fill up, so you would then have to lose troops on your boost(which I, along with many others would hate)
Clan hop donating is not a loophole, I do not lie, and I do bring positive stuff to the game. I dont know how I force serious players(like me) to make crazy clan rules to keep "trash"(I am no where near a trashy clash player, you should look at my clash resume) like me out of clans like mine. I dont know how I make you a bad guy and I am anything but worthless, just look at some of my clash achievements. And I am not a welfare rat(whatever that means) in anyway. Your whole statement was anything but correct or even remotely correct.
Whatever helps you sleep at night, I'm not going to argue with you, hoppers suck, you think differantly, hooray for you, btw I'm not confused I fully understand everyone's arguments against my idea. They only protect hoppers, and as I've stated hoppers are worthless. I fully understand that a vast number, possibly majority of players in this game are hoppers. It's truly a shame, it ruins the game. I am aware that to eliminate hoppers I'd probably have to make my own game, and wouldn't have nearly as many users as I would have no LOOPHOLES (exactly what clan hopping is) to exploit. I don't like this aspect of the game so I voiced my opinion in hopes for a change. So go ahead and keep hopping around clans screwing people over hopefully someday you'lly join mine so I can boot ya and leave a witty remark when I do, and then be done with you
This makes me feel sorry for the high leveled REQ AND LEAVE clans.
Then what about req and go? There are a few invite onlys with max troops
Sister clans will be destroyed. Or just visiting in general.
Not to mention those people on global looking for some troops for war, because their clan mates aren't online/don't have what they need. I know I've been in that situation, and this would've prevented me from doing my war attack as I would've had to wait a while for cc.
Lets not forget proving that ♥♥♥♥y kid on global wrong via FC. This would absolutely prevent me from doing that.
Lastly, spying is fun to do. I've pulled it off once and it was just great. Not that nice, but funny none the less.
The biggest limit on joining clans should be half an hour at the most.
Screwing them over by not changing your status to out in war. There is absolutly no need to clan hop. If sister clans are that big of a thing just make it so clans can be bigger. I'll categorize all I want because the only way to stop hoppers is by stopping all of you
If you jump between "sister" clans you aren't a hopper so stop defending hoppers holy cow
I'm not trying to defend req and leave hoppers or war hoppers. I detest them. But your idea screws over a lot of people who don't do that but move between clans donating troops, or just chatting with old friends.
And as far as sister clans go. They will still be there unless you make clans unrealistically huge.
I've said before and I will stick to it that if you are in an active clan you can donate all the troops you need to. If sister clans are such a big thing, then members can request the ability to tag clans as sister clans allowing members to move freely between them. I'm addressing my only issue with this game, with my idea. I really truly don't see a reason why anyone needs to join more than 1 clan a week
Looking for a clan usually means going through multiple clans. Before you say do research first. You don't know what the actual members will be like and if you'll like them without joining and chatting with them for a bit.
I'm all for a cooldown, but a week is too extreme. An hour or two would do the trick IMO. Or just the ability to see what clans people have joined in the past, and how long they stayed so you know if they are a hopper or not.
No need any cooldown.
If some try to judge hoppers, must answer about theyr clan. I saw a lot of jealous haters clans, and need mark for others players to not join.
It's will be fair? :D
IDK about troops, but the war sure. And not a week cool down, but until the war is over.
THing with troops, is often people need some troops that there th8 clan and under cant give. So they will go to clans and get some war troops. If people don't mind donating to these people I see no problem.
Can you give me 3 good reasons why hoppers are bad? Cuz I can give you more than 3 good reasons why clan hoppers are good.
1. They give troops to people in clans with people who dont donate troops at all or very often.
2. They help other people with their attacks with FC's
3. They help other people out with their defenses with FC's
4. They give supercell money by boosting/gemming their troops, making sure that clash of clans is still a game
5. They give, or 'dump', the max troops that they dont need to someone else
6. They help people get more xp, finish their FiN achievement, and maybe even finish their SiC achievement, by joining a clan and requesting for troops
7. They help people 'dump' troops by joining a clan and then requesting
If this were to happen, then millions of people would hate it, and only a few people, like you, would like it. But even then, you would probably grow to absolutely hate it.
P.S. Clan hopping is not a loophole, I dont know who told you this, but it is very incorrect. Thats like saying that using public wifi is a loophole, or renting an apartment instead of buying a house is a loophole.
P.P.S. You admitted to botting when you said that if I joined your clan, then you would kick me. Either that or your clan sucks and is selfish, so I couldnt donate fast enough/ran out of troops to donate. You couldnt possibly notice I joined your clan, find me, write a message, and then kick me in 10 seconds or less.
Settle down everyone, no need to be negative or nasty towards another. Also someone posted a great idea to have a new tab that allows you to have sister clans easily added, would fix or for those who are against it due to their limitations with their sister clans.
I'm sure those are your noble intentions. Only one reason is needed for why hoppers are bad, they aren't trying to do any of the things you mentioned, their only goal is to speed along their own process,, through a LOOPHOLE, or an oversight if loophole really hurts your feelings that much. It's funny that you assume I would hate a game that got rid of the only thing I dislike about it. Please tell me what else I'm thinking. I'm having a hard time figuring out what to wear to work, you must know what I want to wear.
I don't think anyone is being nasty. This is all entertaining to me. As I've stated I only have one issue with this game so I voiced an opinion, I haven't read nor feel the need to read any other thread on here. I have one goal and that's to do anything I can to rid this game of hoppers. I almost certainly will fail, but at least I tried.
Need mark selfish clans. So hoppers not join to that ones, that ones stop crying about hoppers, so all be happy.
Let us rate clans or mark! For players not waste time to join ;)
Better try to save world than hate everything around :D
Or not? :D
Great idea but it has to be lowered to 10 minutes.
Entering a clan and check out a week should be punished with ten days to go to another clan.
One reason why COC is the number 1 game for years is the freedom which exists here. You can play as you want, you can create join or hop any clans, you can stay in any league as any tone hall, wou can attack as you wish, you can donate any troop spell.
There is no restriction on the way you play, how you play, when to play.
If you touch anyone of these, you are alienating a large base of users.
Entering a clan and find selfish targets stealers clan - that clan must be punished: month can't accept new members.
If you want punishment on others, must be responsible, more than none, like now is.
I saw lot of clans, many are good companies, but some clans need to be closed from outside. For save players, who join.
:thumbsup:A week sounds about right
Mr., Miss,.or Mrs. Zoelem
I've grown tired of this banter, this will be the last time I reply to you. We get it, you're a hopper, you justify your COC way of life. I'm a non hopper, I bash on your COC way of life. Our opinions differ, whoopie. Let's remember they are just that, opinions, neither of us are speaking in facts. Luckily this is the U.S.A. and we are allowed to have these opinions. Have a nice life.
There are simpler solutions to stop hoppers.
Have some of these rules:
No requesting until you've donated, or until your new tag is gone.
No new people in war, or only in war if you have a 100 donations or something.
This way you can't be screwed by req n leave hoppers, or war hoppers.
These are not the hoppers that get under my skin as they are easily avoided. We have all tho se clan rules. It's the hoppers that literally wait until they are put in war, they even say please put me in next war, because they know you are an active clan, they follow your clan rules, then leave as soon as you put them in war. There are tons of these players and it's annoying
What Aspex said. I refuse to put anyone new into war until they've lost their new tag, have a decent amount of donations, and have specifically asked me (usually multiple times) to throw them in war. Only exceptions are real life friends, since I know they won't abandon.
Seriously guys, stop BUMPing this thread.
As to OP, if SC wanted to add this they probably already would have. Sorry.
So when are you going to answer my question of how clan hoppers exploit a "loophole". Everytime I've asked you, you've replied with some snardy remark and once never tried to answer it or explain it. So unless you or somebody else can explain this "loophole", then there is no way this will ever happen (like it would have either way).
If it's a loophole, use it for your own benefit.
I'm no hopper but this is ridiculous.
--out
Seriously let it go. It's pretty self explanatory. Clan wars was not designed for what hoppers use it for, as per descriptions from supercell about the game. However there is nothing in place that says they can't do it. So their you go loophole. We know we know you feel otherwise, I'm dumb your smart, saved you the trouble of having to reply.
Hoppers in war is clan leader mistake. Player must think before do, leader must think twice.
Do not take to war stranger, who target your clan can't cover.
This can save you from hate. Bad feeling can destroy your beauty.
No more hoppers!
No more hoppers!
No more hoppers!