Heroes ALWAYS avabile while upgrading
So, supercell is doing everything it could to make us use strong army in the multiplayer, speeding up casting times.
The problem is that the heroes are CRUCIAL in a serious battle, no one can stay above 3200 and deliver good raid without a queen, it'a just unfair and doesn't make any sense to me. The heroes should be ready to battle ALWAYS (except during healing), not only for war, but also for multiplayer.
This is an issue that has been reported FOR YEARS and it's ridicoulus that hasn't been fixed yet.