Upgrade Ideas and Edits, (You will like it :D)
Hello Clashers! Its your favorite VideoGameStar (xD, not favorite, just the only atm) coming here with some awesome ideas for upgrading existing buildings! most are for TH11, but some actually are for TH10 (TH9 is complete and balanced, so it doesn't need upgrading) In here you will find some commonly requested upgrades, some existing upgrades (I made the ideas before i knew about the update), some edits I find necesary for balanced gameplay and some bit more.
Disclaimer: These ideas we're created before the update, so all of these are new upgrades but after this update, they're more appropriately called edits. The expressions used here do not regard any thoughts for pre-update. Also, content here were not edited since they've been created unless as specified in the update log under
Right now, You will see the first upgrades that I will present (will keep adding more soon), It's their appearance, of course!
http://i.imgur.com/9JNn8Wh.jpg
As you can see, you found the Commonly Requested Lv.9 Army Camp, The appearance I thought of (might be incomplete) for the Lv.7 Balloon (as well as some balancing for it), The Level 7 Bomb, The Lv.14 Cannon, The Lv.9 Air Defense and the New and Improved Hidden Tesla Lv.9. Right now, these ideas are original, unorhodox, and I trust that you will love them. if you want to share these ideas, please put this image in your signature and link the thread. You can also directly link this thread to the general forums and your friends so many people, even SuperCell can see the thread. I trust that ou will want this in the next update :D.
Here's the image in my signature, free for your use.
http://i.imgur.com/q5HdcRe.jpg
The appearances in my opinion, are more important, so it is crucial that these appearances for these new levels spread through the forums, and the internet :)
Cannon Lv.14
The ball the cannon shoots is made of light, and it's appearance is better than the current Lv.14 cannon imo.
Stats:
Cost: 8,000,000 Gold
DPS: 111
Hitpoints: 1,350
XP: 830
Upgrade time: 8 days
Town Hall: 11
Air Defense Lv.9
Instead of many small explosions, how about 1 big explosion to take out your enemy?
Stats:
Cost: 9,240,000 Gold
DPS: 390
Hitpoints: 1,240
XP: 1,107
Upgrade Time: 14 days
Town Hall: 11
Also, the Lv.8 Air Defense's DPS should be 330 instead of 320
Hidden Tesla Lv.9
Cost: 8,000,000 Gold
DPS: 114
Hitpoints: 900
XP: 1,182
Upgrade Time: 16 days
Town Hall: 11
Bomb Lv.7
Cost: 2,000,000 Gold
Damage: 50
Re-arm Cost: 350 Gold
Upgrade time: 4 Days
XP: 556
Town Hall: 10
Army Camp Lv.9
The building's light source is the building in the middle of the camp.
Stats:
Cost: 9,125,000 Elixir
Housing Space: 65
Hitpoints: 620
XP: 1,180
Upgrade Time: 14 Days
Town Hall: 11
Balloon Lv.7
Upgrade Cost: 8,500,000 Elixir
Upgrade Time: 14 Days
Training Cost: 5,500 Elixir
DPS: 212
Hitpoints: 777
Town Hall: 10
Small note: the balloon drops the same bombs as the level 6 wall breaker, and the balloon has metal plating inside the balloon, so it isn't visible, but makes the baloon very tough.
Ok then, Here are some more I've added to the mix in the forums (they were in my list at first though), but first allow me to say something. I've cancelled out some upgrades which will be listed right over here:
Lv.15 Cannon -- The cannon is already balanced. I'll wait until TH12
Lv.15 Archer Tower -- Why neccesary? At least we all think Lv.14 is just fine. I'll wait until TH12
Lv.8 Giant- Not neccesary, unless you think differently ;). Giants are already enough of a trouble for high level players.
Lv.4 Lava Hound -- SuperCell covered it plus I have no ideas for this one.
Now we continue. Here are the NEW upgrades I've published on the forums today June 13 2016.
http://i.imgur.com/4Q8nhm5.jpg
So, in here we have the Lv.14 Archer Tower, The Lv.6 Giant Bombs, The Lv.8 Archer and it's new arrow, The Lv.6 Golem, and the Lv.6 Dragon
Archer Tower Lv.14
Well, I've really outdone myself with this one, I really hope it gets implemented, for my sake. As a surprise, the Lv.14 Archer Tower has 4 Archers rather than 3, and they're all Lv.8. This is to feature the change at TH11.
Cost: 8,800,000 Gold
DPS: 111
Hitpoints: 1,120
XP: 900
Upgrade Time: 9 days
Town Hall: 11
If you've noticed, I've added a new arrow for the Lv.8 Archer. However it doesn't count as 6 ideas as the arrow is together with the Archer, though in the image it appears being shot off from the Tower.
Giant Bomb Lv.6
Cost: 4,000,000 Gold
Damage: 280
Re-arm Cost: 6,000 Gold
Upgrade time: 7 Days
XP: 925
Town Hall: 10
Since the Lv.4 Hogs don't die with 1 GB, then this will be their nerf. plus, we do need an extra bomb n.n
Range stays as 4 tiles, controversity to the extra explosives added to the bomb.
Archer Lv.8
Upgrade Cost: 9,500,000 Elixir
Upgrade Time: 17 Days
Training Cost: 600 Elixir
DPS: 29
Hitpoints: 53
Town Hall: 11
Dragon Lv.6
Upgrade Cost: 10,000,000 Elixir
Upgrade Time: 18 Days
Training Cost: 45,000 Elixir
DPS: 240
Hitpoints: 3,000
Town Hall: 11
Golem Lv.6
Everyone was mad at the fact they were nerfed with the Eagle Artillery, but here's a small buff for those masters.
Upgrade Cost: 120,000 Dark Elixir
Upgrade Time: 18 Days
Training Cost: 825 Dark Elixir
DPS: 60
Death Damage: 600
Hitpoints: 6,900
Town Hall: 11
I'll keep on adding more! You may bump my post, and share your opinions so I can keep getting the new levels even better! You can also share your opinion and post here below or vote in the poll over the post! Let's do our best to convince SuperCell to place these ideas exactly how they are here! Keep on Clashing!
Note: I'll bump this once daily, only in the case that no one replies to my post. The 24 hours start from the time of the last post.
-VideoGameStar