To keep me playing . It don't matter some will always side with sc. Sorry I voiced my opinion I need to learn my role.
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Friendly Challenge for 8s. And gradually, if we don't quit, we will become those "favored" TH10 and TH11. Clash is a game of patience.
From what I have seen the clone spell is the only spell that is for th10 only.
Leaving aside all the things like FC or edit mode improvements we have:
a) Spring traps: th7 and above, effective at th9 and higher against larger groups of valks
b) Skeleton spells: Available at th9 and higher, can be donated to th8
c) Loons lvl7: Can be donated by th9s in a lvl5 clan buffing air attacks at th3 to 8.
d) Lavahounds lvl4: Can be donated by th10s for th9s (or by th9s in a lvl10 clan). Instead of taking the max golem, you can take the max hound.
e) New elixir troops: There are 2 of them, so I guess one at th9, one at th10, maybe worth being donated to lower levels
f) Bowler housing space reduced: Now you can carry 5 max bowler at th10. This should be enough for a small bowler walk for 4 at th8. Without xbows 3 healers should be able to keep 4 bowlers (that have 340 combined dps) up.