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New trap: Gargoyle trap
GARGOYLE TRAP
Currently, there is obviously an overload of ground attacks with the help of jump spells, earthquakes spells, and wall breakers that make walls seem useless no matter the level. To compensate for this demolition of walls, I introduce to you the Gargoyle trap.
Here’s how it works: users will be given, let’s say for now, 3 gargoyle traps available at town hall 8 with additional gargoyle traps at higher town halls. With these 3 gargoyle traps, the user will strategically plant each trap on 3 selected walls accordingly as you would with other traps. These gargoyles are small, flying, black creatures and when strategically placed on a wall they will mound on top of the wall and turn into stone. When an earthquake spell, wall breaker, and/or the wall-breaking effect from the bombs of balloons destroys the walls or if a jump spell lands on the trap, the gargoyles will shatter out of their stone layer and attack the incoming troops.
I think their should be some sort of compensation for destroyed walls.
What do you think?