Faster/Smoother thinking troops
I believe there is a problem that's major in this game, and it's when troops kill one another, or buildings! I wish kindly for the troop's AI to be smoothed out, and remove the short pause each time troops destroy one thing. Let's say we have a group of 50 barbarians on an exact building, and other 50 on a building 9 tiles away from that one building. When it gets destroyed, all of the troops pause veeery slowly, then get their target. For other enemy troops, I wish, just like Clash Royale, when enough projectiles, troops, or firepower is focused on one troop, they should intelligently just hit the next, just like archers in Clash Royale. It just isn't fair to have such delays in attacks, because these short pauses can antagonize the player (like me), or end raids due to time (the short pauses might add up), or it could delay raids the player wants to go fast. It also especially makes gameplay less cooler looking, etc.
I'm Jericho, th8 maxed, getting to th9. Thank you very much for reading this post, and being so kind.