Originally Posted by
vinchurkar0
I came up with another solution, which I think will prevent abuse of the new friendly challenge feature.
Supercell can add some sort of detection/comparitive code to the game. If a base you create after prep day starts, is similar to that of any enemy cw base, friendly battle won't work for that particular base. Lots of similaries in a new base with that of ANY cw enemy base, like 3-4 similar compartments with barely any difference, will lead to friendly battle being blocked for THAT particular base.
Please tell me what you guys think abt my idea.