Engineering FAQ and HOWTO
Definitions and explanations:
Engineering is about winning clan wars before the war begins. We are talking about trying to get easy matches, or complete, disgusting mismatches.
Engineered clan: this is a clan that has come together to make a point of having many engineered accounts. An engineered account in a regular clan is simply called "rushed".
How matching works:
Nobody knows the formula about how matching works, but consider what we know. They try to match clans against similar clans. How they do it is a mystery, and it is probably more complex you think, but we usually start with total defence vs total defence.
Most engineering involves total defence.
Starting point:
Let us consider a 40vs40 war. With 2 attacks each active player, you only really need 20 actives. Ideally, you could have 20 actives and 20 "blanks" (th3, lvl1 cannon, no upgrades) and win a war, if everyone attacks.
You will see many clans with "blanks" appearing at the bottom of their clans. This, however, will not completely fool the matchmaking system Clash has; you are likely to be matched up against either a clan with half noobs (an easy win!) or another clan the same as yours. But it will make your clan look weaker than it is, and you will get easier matchups!
Engineering accounts:
Mortars. You know they don't do much damage. They often miss. And they defensively account for a lot of your total. Do you need them? No! Do you need wizard towers? Not really. Some traps? These are all questions a person with an engineered account will ask.
All defences are roughly equal, except the ones below, which are costly when it comes to your clan strength for matching, in increasing value:
Mortars, wizard towers, xbows, inferno towers, eagle artillerys.
Consider that many th9s will get xbows last. There is a reason! You will have to learn about "war weight" but the basic premise is if you have xbows, or inferno towers, your matchups get harder.
If you choose to select only some of the defences offered, while maxing your offensive capabilities, you are truly engineered!
Defenseless accounts: the extreme engineer!
You have seen these! Level 1 cannon, nothing else, and heavy troops. They will be in position 12 of the enemy and 3 star your 6,7. Worth it? No, wars are decided by 2 things: top 3 players, and spare attacks for using at the top.
If you have 3 starred the entire enemy clan up to 1,2,3, and your top 3 players have 6 attacks, you are in fine shape indeed! How you get those attacks is by having superior firepower, crushing your enemy all the way up to the top. You give up 3 easy stars to hit high, good trade!!
Offensive troop engineering:
Consider 2 facts. We don't know the formula, and what the future holds. Will offensive troops be heavier next update? Probably. Or not. How important is offensive weight now? Some say little. I say some. Consider not researching troops you don't need. Dragons and pekkas? Th8 strategy. They end at th8. Do you need max goblins? Or balloons? How about dark troops?
in summation, engineering an account is about choosing what is important, and what is not important, to get and edge over someone who maxes their accounts because the herd does that. Are you in the herd of sheep, or are you the wolf? But it takes an engineered clan to be part of a wolf pack, wolves do not hunt alone.
And the beauty of it? Winning is fun! Every clan is becoming engineered, at the price of the sheep clans.