Originally Posted by
Warpig1648
Lets face it, the witch nerf in the last update was a complete disaster. The troop is now unuseable which is a great shame as it was perhaps the coolest troop in the game & enjoyed by many. While i can understand SC's reasons for doing this is was very badly thought out. There are rumours circling that the valk is next in line for a nerf as th10+ are doing exactly the same with the valk as they did with the witch. To me this is the wrong way to do it. A much better way would be to limit the number of dark troops of a particular type you can train in your army. Each troop could be allocated a maximum of say, 105 spaces. This would encourage more diverse attacking strategies & the spamming of 1 troop would b impossible. A max of 3 golems, 3 hounds, 8 witches, 21 hogs or 13 valks would surely work to the good of the game. Restore witches skeletons to trigger traps again & maybe slow valks down slightly, but not alot & we would then have a choice again of what to use. I would love to see this idea implemented, i apologise if the suggestion has already been made but i haven't come across it myself. Thoughts please