I recommend to you add 1 new trap especially for Healers
1 piece on all map and with small radius but very powerful for all Healers any level.
We need to guess path of Queen and put this trap on the her way
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I recommend to you add 1 new trap especially for Healers
1 piece on all map and with small radius but very powerful for all Healers any level.
We need to guess path of Queen and put this trap on the her way
Make a different base
I completely agree that queen walks are garbage.
Since healers are ONLY used in this scenario. An update should be added to enable seeking air mines to combat healers when placed outside bases. Knocking out one or two healers makes it a more even playing field.
air traps are for different things not for healers
and traps get damage not enough to kill healers
also traps too many on the base
we need something powerful but with quantity limit
I agree with Zane, make a different base, queen walks are part of the game. If you can't defend them, then you doing something wrong and should change it.
stop spamming about some different bases
i thing it will be funny to have 1 piece of anti-healers trap and try to guess where enemy's queen will walk
This is a strategy game . Queen walk is a strategy so make a anti queen walk base
Just so you know. We had this. Healers used to trigger all the air traps and guess what? Nobody used healers after th6. At least healers have a purpose now. The strategy is just that a strategy. It's not like anybody is cheating you out of anything lol. There are ways to defend against it that don't involve nerfing yet another troop. Like others have said, Change your base.