Originally Posted by
XLR8
What you all think of a defensive building that you can charge with spells that will throws some spells at the attacking enemies' troops when they get near the building's radius? It can be upgraded like for the Spell Factory, you can only get a maximum number of potions stored but when you charge it in the building, the space is free in your spell factory as the spells go into the Spell Lighthouse. It can only carry some specific spells (like Lightning spell and heal spell) but won't be used unnecessarily like if you charge the building with heal spell and you have no reinforcement troops in your clan castle, then the enemies' troops come near, it will not attack. Only use some kind of laser that will damage the enemies' troops slightly.