Originally Posted by
xXRedLineXx
Note : I am NOT trolling i am serious about the following .
Make reloading traps require a builder .and make it impossible to use gems to get it done...instead gems should make it only a bit faster .
It will make high lvl gameplay interresting becouse players will have to choose what better trap to fix .
Also make triggered traps apear in matchmaking
Edit: i forget to menion this
Make the time needed dependent of the league you are in so farmers and peeps in low cups dont grt affected
Also i mever understood how traps where all magically rearmed .
This will balance allot of stuff for example if a hardcore farmer has 5 builders busy he will not be able to have traps, Making his base easier to raid by a weaker army .
This will make bases raidable without the use of big armies ,this will make th10-11 allot more enjoyable .
Also it will make game more competitive at high cups since they will have to choose wich trap to rearm in there limited sheild period and iall most likely make them sometime vulnerable to a certain attacks (eg if GBs are down a raider can use hogs to take it out or if air sweepers arr down it will make laloon better against it)
Time examples (/unit) For a titan league player
giant bomb 1 hour
Bomb 10 mins
Spring traps 5 mins
SAMS 1 hours
Air bomb 5 mins
Inferno tower (from 0% juice) 6 hours
Xbow (0% juice) 2 hours
Squeleton trap : 30 mins
Tesla 1 hour .
Eagle artellery (from 0%) 12 hours
Also Make the teslas a 1 battle use trap that is free to reload but cost time.
And make the air sweaper a reloadable trap also.
And reloadable defence cannot fire unless they are 50% or more loaded,if a batle starts with a turret under 50 % fuel they should deal less damage .
Before hating think about it....