Attack timer 3:30 minus the scouting time. The less time you scout = more attack time
I was thinking about the attack timer and how it was 3 minutes, then changed to 3:30 and now is back to 3 minutes. Then there is also the 30 second scouting. What if a shorter scouting time use was rewarded with a little more attacking time!?
What about making it so that the less time you use for scouting the more time you get for attacking.
For example: if i only use 5 scouting seconds of the 30 available, i get 25 extra seconds from scouting to use for attacking?
I think it would be a nice compromise between the 3 minutes and the previsous 3:30 attack time. How fast you start attacking determins the extra time you have. What do you guys think?