http://i.imgur.com/0eouBp6.jpg
My troopshttp://i.imgur.com/HTD07uK.jpg
Please some advice
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http://i.imgur.com/0eouBp6.jpg
My troopshttp://i.imgur.com/HTD07uK.jpg
Please some advice
Yeah...I actually tend to lean toward air at th9 but lvl5 loons and no hounds make hogs kinda the only option, drags would get held up pretty bad on those storages. That said there's nothing wrong with hogs on this base :bad AQ placement and those scary looking empty spaces don't matter much with surgical -my guess is based off this guys walls the GB are lvl2 or3 so your studly lvl5 hogs and lvl6 heal shouldn't have much trouble.
EDIT: On second thought you could probably get away with drags coming over the north west I'd do a zapquake and then rages+haste
You barely even need a kill squad here, meaning I'm not sure you couldn't just build an army of overwhelmingly hogs and wiz, as the AQ is toast with your BK.
Ultimately, however, might as well bring at least 1, if not 2 (max Golem in CC, and one of your L1 golem). No less than 30 hogs.
Seldom, if ever, use GoTurd, err, GoWiPe, unless you are satisfied with 2* attacks.
Ignore the "no kill squad' as the purpose of kill squad is not only to kill queen. It's to kill cc and set off any possible double giant bomb places.
2 golems 4 wb 8 wiz heroes = kill squad
Rest hogs. A couple archers for clear up
Get one golem to go archer tower - mortar - air defence (while setting off one giant bomb)
Hogs u need to plan path to set one bomb off the other side or avoid them completely
Hope this helps
People worry way too much about DGBs. If you look at this base all the bomb spots will result in glancing blows if they are even triggered and if this guy even put doubles in. I mean if you intended to do two finger drop you would have to do some clearing, but with surgical even if his dgb gets you your looking at 3-6 hogs(I'm pretty sure its teslas around th and one double below southwest AD)
As far as the cc goes a shattered KS is a pretty darn expensive way to kill it.
If this were a better base with a harder lure and dgb spots that looked threatening I wouldn't leave the golems at home even with an easy queen kill but on this thing...no.
Not that you couldn't three star this base with a GoHo(probably pretty easily), just hogs would be even easier.
Why take the chance? I believe bomb would be by air defence an one lower also. I think it's good to practice getting the squad where u want them. Plus getting them xbows to hit the golem is always a bonus.
All people saying gowipe is 2 star attacknowledged. ... Gowipe by itself probably is but just because most people don't take troops for the back end of the attack. (Hogs/loons) guessing that might change the name of attack?
No, actually, one should ignore this.
Nowhere did I define what a kill squad was for to say nothing about the fact that of all listed, killing the AQ is generally the most pressing concern in most GoHo attacks at TH9. Yes, you certainly need to deal with the CC as a high priority on a hog run, but you can easily pull the CC on most bases, this one included and be done with it. You sure as hell don't necessarily need a KS to destroy a CC. People do it all the time on TH8 hog runs or Penta attacks at TH9 & this base appears to have the elements of exactly that.
Hell, a TH8 could likely give this base a run for it's $$$, to say nothing about a TH9 with 220 troop space and L5 hogs.
Save for L1 xbows, the defenses are all max TH8 defenses or less, the AQ is sitting on the outside, where you can distract ~2 defenses when you drop your BK to get her and a surgical hog attack doesn't really care about DGB.
As a matter of fact, the more I think about it, the more I believe a mass hog attack WOULD be the best way to attack this base. That base will not stop a surgical hog attack with ~42 L5 hogs, L6 hogs coming out of the CC, 4 heals, and an AQ...