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The Bunyip
The Bunyip:
This terrifying myth has risen from the depths of the western ocean to ally itself with your village. Its boomerang can soar over the village, knocking down countless enemy buildings and troops.
Available at th10 or th11, the Bunyip would have:
| Level |
DPS |
HP |
Train cost |
| 1 |
100 |
100 |
170 |
| 2 |
200 |
190 |
250 |
Stats:
| Range |
Damage type |
Targets |
Space |
Train time |
Speed |
| 7 tiles |
Splash |
Air & Ground |
15 |
15m |
12 |
I came up with this idea when I was thinking about Australia, and their weird mythologies. The bunyip is a dog/croc like creature that lurks in the water. The range on its boomerang is ridiculous, but in reality it would get within 3 tiles, throw the boomerang, and then the boomerang would deal 100 (for lvl 1) damage in each building in its arc, before it returns. That means that the Bunyip can only get off one throw every 3 seconds. At only 15 space, it would be vulnerable to all sorts of traps.
A cool idea for this troop, based on its description: when it looses all its hit points, maybe it could slink off into the ocean (in multiplayer), or head into the mountains (in war).
I do not think this idea would be overpowered, because honestly a single hit by any defences could take it out, and its high damage it countered by its slow speed and low boomerang throwing rate.
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Image
I couldn't get the image to work, so follow the link to see what I'm thinking of: https://3.bp.blogspot.com/-kgdKJn1IY...00/bunyip6.jpg
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sooo... you want a saber-toothed platypus in a game based on Norse mythology. :facepalm:
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soo... Dragons are totally Norse and not Chinese. The game may be more appealing to a wider variety if theres a troop based on their region.