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Void Spell
New dark spell, the Void Spell!!! The Void spells ability is to force troops/heroes outside of the spells radius.
For example: Placing a void spell on an open area where there might be a giant bomb would redirect troops around the giant bomb. If troops r inside spell they would flee to outside spell radius changing their current target to closest building outside spell. If not inside spell radius they would not enter spell radius as long as spell hasn't expired.
This new spell would create a new dimension to the game, changing many strategies, like the queen walk.
For example: The queen may be targeting a wall because her current target is out of her reach, but you want her to continue her route along the outside of a base, you can drop a void spell on top of her current target to change her route. The A.I. of the spell would make buildings inside its radius appear nonexistent to attacking forces, similar to that of the jump spell making walls appear temporarily nonexistent.
The void spells time limit and level would be entirely up to supercell and what they deem balanced.
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