Ah, are there people on your precious forum saying the upcoming changes aren't good. Are you gonna cwy now??
If you are too sensitive for those words, please go and play HayDay.
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Ah, are there people on your precious forum saying the upcoming changes aren't good. Are you gonna cwy now??
If you are too sensitive for those words, please go and play HayDay.
You must be a TH9 or below, because I do think the update improves the game for those levels. Above that looks like they're taking an unbalanced setup and making it further unbalanced.
I don't feel like he's ever come across a war clan and seen the jumping jacks we can get our heroes to do on the general.
I hope the sneak peeks bring some good news for me as a TH11, because all I can see right now is that my life as a TH11 just became harder. And farming at TH11, which already borders on hellish, will become even worse. Some points:
- Matchmaking: we will find more TH11 and less TH10 to attack. After all, farming TH10s is so easy, isn't it?
- Grand Warden nerfed. Our single biggest weapon will be weaker now.
- Poison much less useful. More troops will be needed for enemy CC.
- Inferno more powerful. Xbows, wiz towers much more powerful.
I hope there is something to balance or TH11 will be unplayable for me. I have warred just once in the last month anyway. And farming - well the less said the better.
yeah... SC definitely have idiots as team analyst. I mean look at here:
"The Clash of Clans team is looking at ways to make playing easier, faster and with less downtime. Spell brewing time is the obvious first bottleneck here, but there is still more that can be done in the future."
we can still farm with few amount of spells (not all 11 slots) or we can mix de spell and lix spell to make it faster, but heroes?? :facepalm:
at th10-11, heroes really play a big role when you want to core bases.
I usually have a golem tanking for them and use her as a support troop not the meat of my attack. That's worked well for me in the past and I don't think these new balances will have a negative effect for that type of strategy. I do see where your coming from she is fragile and kinda dumb.
I hear you but I think there are balancing issues. Having a really spread out base is not good base design much of the time. Well, I suppose you could argue it is because it stops 3* attacks and works within the rules of the game. I, on the other hand, would argue a spread base is just gimmicky. A great base stops an attack regardless of time. With that said, I like that there is a time limit but picking it must be done very carefully. You want time to be a constraint but not the primary constraint. At 3:30 it appeared it may have been too lenient and allowed for slow, meandering attacks to win. At 3:00 it seems poorly designed but heavily spread bases defend too easily. maybe they should've split the difference at 3:15.
I don't get it either. People at TH10/11 were screaming for balance....OFFENSIVE BALANCE!!!!!! So let's nerf the ONLY troop TH11 gets an upgrade for(minions don't count) and nerf it several times. I mean witches are WORSE now at level 3 then they were at level 2 before the nerfs lol. Thanks for a negative upgrade. Oh while we are at it, lets nerf the GW too. Unfreakinbelievable!!!!!
Yeah there is a new troop, wow big deal. If it is useful in ANYWAY, it will be nerfed, I promise you that, I would bet my life on that. As soon as a strat becomes useful, it's nerfed into the ground.
NO ONE WANTS TOUGHER DEFENSE!!!!!!!!!!!!!!!!!!!!!!!! I haven't seen anyone at TH10/11 complain that attacking is too easy lol. Just clueless. I'm so mad and I don't even play this game now, that's how stupid these people are!!
Well slowly they introduce upgrades,that are from TH10 to TH9 ? So in the future,TH10 will get Grand Warden,Eagle Artillery.. why bother going to TH11 ?