Too much balancing for a single update
There is just too many changes happening in one update for SC to know the effects.
* Nerf Witches and Skeletons
* Remove 30 Seconds of our Attack
* Buff HP for buildings
* Increased DPS for XBow
* Infernos target faster
* Troops run for Poison
I think we are going to get the update and people are going to hate it because it is TOO DIFFERENT. Change a few things at a time and see how it works. I mean they do want things to be balanced. To balance you have to do things slowly. Not just change everything at once and see what works and what doesn't.
I hope they are testing this because we do not need another Dec 15 update freakout.
Still no Pekka upgrade at TH9
Curious why there still is no Pekka upgrade at TH9, but still 2 upgrades for Pekka at TH10. How's is this viable for a war balance?