This is a huge, huge improvement. Yay supercell!
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This is a huge, huge improvement. Yay supercell!
Maybe the new troop they introduce along with the other updates we haven't seen yet, will give us new strategies to attack th11's with and without reducing the time it would be OP.
Where did you get this information from ?
If they want to nerf the poison, then it will be better to remove, keep it as it is, or remove it.
I thought the best announcement was the new builder's summary.
http://forum.supercell.net/showthrea...light=buildersQuote:
Other:
• Builder Summary: Tap the Builder icon to see all in-progress construction
Kudos!!
Yay!!!! :):):)
Will defending troops leave the poision spell's range, even if we haven't developed any other troops.????? Plz explain im new here 😂😂
I disagree, the valks are getting massive buffs. They were lacking massively in the DPS department, well, the correct term would probably be "effective dps". When you had a glob of them, odds are at least half of them were never doing any damage due to their wind up time. This will increase their overall DPS, and allow them to be slightly more spread out. Just support them with a heal spell or the GW or whatever and their HP won't even matter that much.