Just waiting for Valk 5, Goblin 7, a new DE troop and maybe a new DE spell :p
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Just waiting for Valk 5, Goblin 7, a new DE troop and maybe a new DE spell :p
I think th11 offense need more troop levels. With town hall 11 there is one cannon one AT one WT and one Xbow added to tmdefence. And the brand new eagle artillery too.. but for the offense only grand warden and witch& minion levels. Out of this witches became almost useless in war. And minions are not a serious big troop and is only used mainly in balloon based attacks.
I think we need more troop levels for the current ones such as Golem level6 and wizard level7 and so on....
many of players do not know this balancing
they added in_game info( in the setting)?
Hero time needs to be cut in half, elixir spells should be 15min
Actually this will make valks less useful
They were already useful at 8 and 9 (best support/kill squad troop in the game at 8 and 9) the problem is at th10 and 11 the coolest troop is useless :/. They need an HP buff and either leave the dps alone or decrease dps. HP needs to be around 1500 for lvl 4s to make them useful at 10 and 11
I am not a fan of all of the changes.....but I am digging the communication on what is changing and why it is changing. It will definitely change attacking styles but now my war base might have a chance at not giving up an automatic 2 stars at TH9.