RE: March 2016 update ... Clan War Matchups ...
I am reading about how Supercell will revamp Clan War Matchups and I am concerned 🤔.
Sure, from the point of view of the clans that lose all the time, yes, losing sucks!
Who's fault is that?
Is it Supercell's for being unable to give everybody an "easy" war match?
Oh, I know, how about we make the "non-winning" clans play other "non-winning" clans and they will finally "win", right?
But think about that ... does any sports league do that? No! Why? Because it's not fair to pair Losers with Losers to help them "win" because then ... You are pairing Winners with Winners to help them what? ... LOSE?
Supercell, darling, just like sports, you need to separate skill with the concept of leagues, or "level of play".
Take hockey, for example ...
When you are a kid, you start in "House League". There are the most teams in House League and the level of skill is the lowest. Then, above that, we have "Select". Above that "A". Then "AA". Finally "AAA".
Supercell, promote our clans into "War Clan Leagues", and also throw some gems at clans for being promoted into higher leagues, and this idea makes more sense and is fairer for EVERYBODY!
Your feedback is welcome!
Mikro