I think that when the golem dies there needs to be a wider explosion and a little bit stronger explosion. That's because it is almost useless the explosion from the golem. Now I am saying that the damage should be like 200 damage.
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I think that when the golem dies there needs to be a wider explosion and a little bit stronger explosion. That's because it is almost useless the explosion from the golem. Now I am saying that the damage should be like 200 damage.
that, would make golem overpowered