This is my new idea of a trap it could produce 1 barbarian every 20 seconds of an attack. This could not be upgraded and would be used for defense, just like any other traps, but, it would be seen the entire battle instead of popping up.
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This is my new idea of a trap it could produce 1 barbarian every 20 seconds of an attack. This could not be upgraded and would be used for defense, just like any other traps, but, it would be seen the entire battle instead of popping up.
A Trojan horse would be used in attack, not defense. If it was used in attack, I would like it to be added, as a unit that takes up 15-25 units, but can store 10-15 to be deployed all at once.
Is it for defence or offence?
-for defence, instead of one barbarian popping out per second, it could be like a clan castle but you can only store as much as your clan castle can.
-for offence, same with the clan castle but for the graphics, it should look like a wooden horse.
those are just my ideas so like it or not, just improving the two previous post
It is a defensive tower that will, as soon as the battle starts, deploy one barbarian to defend your base. Then, every twenty seconds it will deploy another. And, what the heck, you can upgrade it to deploy archers or to deploy faster.
Too OP.
We already have a building that holds a fixed number of troops that get deployed on defense. There is a reason that number is limited.
Ok then, defensive but instead of every twenty seconds, make it every thirty seconds and the people it pops out can only be as high as giants. Other than that, too OP
I think i know where that idea came from -.- bro its BM lol