Suggestions for a better farming experience
•Add an extra spell and dark factory starting at TH9.
Pros:
-Decreases wait time between raids.
-Promotes the use of higher cost/longer training time spells.
Cons:
-More resources and time spent from building extra factories and from the higher cost spells.
•Lower the training time and cost of higher tier units. Ex: reduce golem and pekka times by 5-10 minutes, reduce wizards and valks by 1-3 minutes.
Pros:
-Allows creativity and experimentation keeping the game fresh.
-Pushes supercell to be more creative and look for other ways to make money other than milking our time.
Cons:
-Pushes supercell to be more creative and look for other ways to make money other than milking our time.
•Consider the above suggestions in relation to balancing around the 1hour boost.
From my experience boosting the barracks, factories and heroes together for the hour using a gowipe comp, I was able to squeeze out no more than 4 attacks in that hour. Maybe balance it so that players are able to squeeze in an extra attack or 2 in that hour using high tier units like the gowipe.
Pros:
-More gems used leading to a possible profit increase.
Cons:
-Benefits gem users more than the non gem users.