I need some feedback plss:) http://m.imgur.com/wmi61D6
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I need some feedback plss:) http://m.imgur.com/wmi61D6
Nice work, it's not too bad. I do like the common theme suggested in this base (AQ opposite side of DGBs). I recommend you completely redo the placement of the double giant bombs as the pathing is very easily eliminated with a golem entry or a good queen walk, and even if they aren't tripped or the pathing isn't eliminated they bombs might not trigger at once. This makes the base somewhat vulnerable to TH9 Goho, which is the most popular three star strategy in the game currently, as it is the meta I would say.
The pathing to the bottom DGB is really skeptical, I think I should point that out and it also seems susceptible to sacrificial hogs The Queen island is really very vulnerable so is the entire base, within the Queen island and the connected compartments you are letting a DGB, tesla farm and almost storages go to waste which is huge value for a KS.
The traps are really lopsided, a three golem KS at 9 o clock with a double jump can almost eliminate any threat posed to hogs.
As for storages, you shouldnt place almost all of them on the Queen, it serves no real purpose since the Queen will automatically attract any unit she is aggro'd on, they are used to path to giant bombs and protect air defenses in case of being attacked by dragons.
It's decent enough but it can still be polished to work better.
I suggest you read through this guide by akiyume to give you a sort of better understanding of a Queen island. And possibly create an open core type of design if you don't want to mess with the compartments that much though rearranging buildings can't be avoided.
http://akiyume.weebly.com/base-creat...set-queen.html
http://akiyume.weebly.com/base-creat...planation.html
I fixed stuff stuff on my base can you give for feedback plss http://m.imgur.com/RSr52dU
Nice job, it looks and functions better but there are still a few things that are in need of fixes. The DGB in the CC compartment is easy to jump into so relocating that will be good(if you are having a bad time with implementing open core). Point the sweeper(at the top) to the Queen compartment to defend against suicide drags. The bottom sweeper should be pointed as much as possible not touching any air defense since it should be used to push loons and limit the damage they'll do. The loons are the key units in a laloon portion.
The DGB at the right hand archer tower is good though I'll say it needs a bit more funneling.
Other fixes that are nitpicking on little things but doesnt really hurt, switch storage and arch tower positioning at the bottom, spring in between the wiz tower and the arch tower in the same location. Bring De storage to the left AD closer, up to you how you'll do it.
I would surely move the DGB to the sweeper compartment near the bottom though the compartments will be redesigned accordingly.
I made some changes to the base which one do you think will work better
http://m.imgur.com/SBSW1AC?tappedOIA
http://m.imgur.com/ObBbzA3
I like the second one better since it's less prone to being taken out by surgical hogs.