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nerf to witch?
something that would help improve attack and defense skills of witch users is if we made wizard towers favourite target witch and does 1.5* more, as the wizard tower is small range and might lock on to something else it will wreck witches if they get caught in it. the defense creators will find good ways of baiting witches to the wizard towers to die and good attackers will still have a ok chance at 3 starring
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If the wizard tower targeted witches over other troops, how would a witch survive? Wouldn't the wiz tower just skip over all the skeletons and take out all the witches at the beginning of a raid? That would completely kill any use of the witch.
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the witches are 4 range, they can snipe around it for the most part and the wizard tower might be locked on to a golem (like it can do with teslas so pekkas avoid) already, or your BK can be tanking it
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I think witch is balanced enough because they have low hp/dmg and they skeles r easy 1 shot for Lv7+ wiz towers and mortars even can 1 shot destroy them too. Also remember bombs (yes even the small ones)