1 Attachment(s)
Libra- the Balancing Troop
Hey Clashers,
I just got an idea of a troop. Please comment and let me know if you like it.
| Table of contents |
| Overview |
| Appearance |
| How It Works? |
| Statistics |
| Balancing Strategies |
| Army Compositions |
| FAQs (You Ask) |
Overview
The Libra is a kind of a troop which balances between attack and defense by his special ability of conversion through its Balance. He can Convert his defensive powers to his offensive powers through his balance. |
Appearance
The Libra has a balance in one hand and a yellow ball of light (like fire) on the other hand. He wears a white skirt, a brown belt over it and a white cloth covering the upper body and has shining yellow eyes. When he uses his full power (DPS=HP) he shines with a Green Lining around him. When he has more of HP (DPS<HP), he has a Blue Lining and when he has more of DPS (DPS>HP) he has a Red Lining. These Linings Slowly tween while the HP changes. When deployed, he starts being big in size as a giant but with loss in power at last becomes as small as a barbarian or wall breaker. |
Attachment 160337 |
How It Works?
So, Basically this troop has a lot of HP in the start and very less DPS. But as he loses HP, his DPS increases. So, the basic function of the balance is to add DPS to balance the troop's power. The Light Balls are to attack. This is a Ranged Troop and can attack both Air & Ground. At last when the die they burst like a bomb making splash damage to the surroundings. |
Statistics
| Favorite Target |
Defenses x2 |
| Attack Type |
Single Target |
| Targets |
Ground & Air |
| Dark Barracks Required |
Level 7 |
| Housing Space |
35 |
| Training Cost level 1 |
300 dark elixir |
| Training Cost level 2 |
450 dark elixir |
| Training Cost level 3 |
600 dark elixir |
| Training Cost level 4 |
850 dark elixir |
| Training Cost level 5 |
1000 dark elixir |
|
Level 1 |
Level 2 |
Level 3 |
Level 4 |
Level 5 |
| Damage Per Second (Min. – With High HP) |
5 |
10 |
15 |
20 |
25 |
| Damage Per Second (Max. – With Low HP) |
250 |
275 |
300 |
325 |
350 |
| Damage Per Second (Average) |
127.5 |
142.5 |
157.5 |
172.5 |
187.5 |
| Hit Points |
5000 |
5250 |
5500 |
5750 |
6000 |
| Attack Speed (1 Attack in ? seconds) |
1 sec. |
1 sec. |
1 sec. |
1 sec. |
1 sec. |
| Movement Speed (Min. – With High HP) |
10 |
10 |
10 |
10 |
10 |
| Movement Speed (Max. – With Low HP) |
35 |
35 |
35 |
35 |
35 |
| Movement Speed (Average) |
22.5 |
22.5 |
22.5 |
22.5 |
22.5 |
| Burst Damage (Splash) |
50 |
100 |
150 |
200 |
250 |
| DPS Increase Rate (per -50 HP) |
2.45 |
2.52 |
2.59 |
2.65 |
2.70 |
|
Balancing Strategies
· Libra is a good troop to tank at first but after some time he needs to be protected himself.
· Using healing spell on this troop decreases its DPS.
· Make a Series of jump spells to the Infernos and the Artillery to destroy them but If no direct way, they will target defenses only.
· Healing Spell is best used with Rage Spell to increase DPS with High HP.
· Single-Target Infernos best deal with Libras. |
Army Compositions
· 4 Libras + Jump Spells + Poison Spell + Wizards/Witches (+ Heroes)
Take the Libras to the center with jump spells to take the infernos and artillery then take the rest of the base. |
FAQs
not any questions yet
I would be glad to answer your questions (if any) |
(Laboratory prices comimg soon) (And please Comment)
An Idea By-
GudduCOC:)
Laboratory upgrade prices will come soon
i am soon gonna go for laboratory prices guys
Do You Want This Troop To Be In Your CC?
If you want this troop to be in CC, then please let me know how to destroy this troop with other troops. If possible, i will reduce the housing space.
Please tell me what improvements to do?:confused: