I want to send my builders in as spy's on the enemy clan and get the base designs.
M.I. COC
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I want to send my builders in as spy's on the enemy clan and get the base designs.
M.I. COC
Great idea man! Very outside of the box, something nobodies thought of. I would love this if it was implemented into the game.
Aye! I like that, it could take 12 hours and return with a the full view of a random base.
Could be a really good investment if it return with the plans of the top 5, but could be really bad if it returns with the 25th :)
Anyway I like the fishing part and I like the surface / shallow / deep journey (4 / 8 / 16 hours) returning with different kind of treasures depending on the journey!
Loved it... Builders will feel fresh after fishing..
It sounds great. Maybe one of the things they could fish up is a treasure map. The map leads to an abandoned village or something that still has some defenses left, and you have to attack it for the loot. Of course it would be scaled by town hall level, or maybe the maps would have difficulty levels, and if the difficulty is too high, you could wait until you are stronger to use it.
I like this idea! I've always wondered - why the water is there....at game start it says "a clearing in a magical forest "
This would give purpose to that scenery and be a cool new way to interact with the game....love the treasure hunt ideas.
Maybe have the ability to upgrade them too with each level. Each TH level has a separate level Builders But that increases amount of loot (not percentage of chance) you can find. Like TH2 could get like 1-50 and TH11 could get 1-200,000 or something like that.
It looks out of place when you have walls of magma and doom cannons with a giant freedom mortar with a Castle flowing lava and surrounding your village is 2-5 of Shrek's outhouse.