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TH11 Farming
Posting because I don't see a lot of other threads specifically on farming at TH11.
For those of you that don't know, each new TH level challenges a player's farming ability, as it changes the bases available and strategies that are feasible. TH11 is no exception and is the most challenging of all.
Since going TH11 after the update, I've pushed from Crystal League to Champions III and farming with basically this:
4 Golem
20 Wizards
8 Giants
cc Full of Giants
3 x jumps and 2 rages
Obviously a very expensive army and I often need to use all my spells to boot! The good thing however is this strategy often can get most of the loot bonus and most of the storages.
I am thinking there has got to be a more cost effective way.
******* What strategies have been working for everyone? What is your army make-up? What League do you find the most success? What kinds of bases are you looking for? *******
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I use 24 giants, 6wb (almost never use them all), 54 archers, 44 barbs, 2 hogs ( to pull out cc). 1x heal, rage, freeze, 4x eq, 1x poison. Use all spells always but I avg 2 star 60-70% on almost everyone I hit. Farming in m3
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My troop comp
Cost:198k elixir total and 1,470 DE
This strat works best with Warden and a Hero. Ideal with all heroes.
I go for weak th11s with no eagle or eagle down cause of construction, and I attack almost any th10 showing reasonable loot.
1x golem
10x giants
15x wiz
40x barbs
50x goblins
1x rage
1x freeze
4x earthquake
1x poison via CC
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Up until today I was slowly climbing trophies in champs 2 with:
4 healers
8 wbs
20 wiz
2 golems
2 witches
4 archers
cc of random stuff (often giants) and poison
2 rage, 2 freeze, 1 jump, 1 eq
I had no problem hitting bases for 2-3 stars that had 400k, 400k, 3k+ loot. Problem was the build time and hero regeneration time makes it so I could only attack every 2 hours.
Today however, I decided to start mass goblin attacks with a couple wbs and archers/minions and sometimes a jump/ heal or rage spell thrown in and sometimes heroes. I have killed it with loot, especially de, which is what I'm after mainly. I've raided 50k de today, unboosted, doing 2-3 attacks per hour for a few hours! Army cost is extremely low. Most attacks are losses, but I've gotten the TH on several raids. Gold and elixer have been great, but the de has been incredible. I am a a firm believer in this attack style now. I've hit max th11s with multi infernos and the gobs still pull through with the de. Winning the big attacks I was doing before for trophies and the loot bonus don't touch the amount of loot per hour I'm getting doing this. While raiding today, I've dropped about 300 trophies due to the loses, but who cares? Loot is great!
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8 giants
1hogs
70+ arch
30+ gobs
8 wb (not used every raid)
3 heals, 1 rage, 1 freeze
Hit collectors. Spells only used on dead bases with internal collectors. With inactive inferno and no gb, even maxed th10s are easily wrecked with this simple army