Barrack troop queue; requeue and tower walls ideas
Barrack troop queue; re-queue or rearrange (make sense?)
anyway for the longest time i wanted to make a tread like this.
For barrack i know as a game developer having something like "save troop composition" would be bad and less interactive with the game system but please let us DRAG and DROP already queue troops to the back of the line in barrack queue time.
example: Usually I would queue in long crafting troops (giant/wizard/healer) first then the small fry in the the 1st tier (archer/barb/gob) last BUT once all my troops are done crafting, i have a bunch of 1st tier troops leftover and then i have to hit the "-" minus button on the icon to get rid of them and re-queue them over again.
So here the idea: Let us queue in troops first then DRAG and DROP the already crafted troops, back toward the end of the line.
Towering walls :o
The idea here is that these walls (doesn't have to be super visually towering but can be tell apart from normal walls)can prevent range troop from shooting over the walls (different pathing are force onto them when they target a tower/defense/building, almost like blind sighting them).
how to balance: You don't get these walls by buying them but to make a "towering wall" you are require to *sacrifice* one wall and drop it on top of two or adjacent walls to create one wall (drag and drop onto another wall). So for the price of one wall, two walls next to each other becomes a towering wall.
of course more balance should be tested and fix by the devs but thats my idea and good luck if you decide to pick up on this!
FateValkyrie
P.S when writing this post, changing front size cause a few glitches while i was writing this.