Improvements to the star bonus
Out of everything in this new update, I think the star bonus is the biggest step in the right direction as far as loot injection. The only problem is its just not enough to make a significant impact on the clash economy as a whole as it currently is with the 24 hour timer and the current payout. I've come up with 2 solutions:
1) keep the 24 hour timer, but add another 2 bonuses with increasing amounts beyond the first 5 stars. For example, using champs 3 amounts:
5 Stars: 300k/300k/1500
10 Stars: 600k/600k/3000
20 Stars: 1.2M/1.2M/6000
This may seem excessive at first, but not many people are actually getting 20 stars a day as thats at least 7 attacks.
Or
2) ditch the 24 hour timer. In fact, ditch a timer altogether. The current star bonus is acheived every 5 stars. This would be almost like adding an extra raids worth of loot every 2 to 3 successful attacks.